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site :: Andrew's dot com
Andrew is a Senior Interactive Technologist in our Boston office. He’s been with us since late 2004, and has already served admirably on some of our most difficult and complex Flash projects.
Andy joined us after a two year stint at Alternet, Inc., a New York web development shop where he served as a Senior Web Developer on some pretty monstrously complicated database-driven Flash projects. He did things like “oversee art direction of large scale web projects for major label music production company” and the like. It sounds kinda vague, but when he sits you down and shows you what he built, you’re like “whoa.”
Before that, he also had a stint at TheStreet.com. Can you say “dot com chops?” That pretty much sums it up. He’s a Boston University alum, like Rick. They missed each other in school there by one year.
A Node Garden in Paper.js

Back at the end of June Jürg Lehni and Jonathan Puckey, released a wonderful new javascript library named Paper.js. The great demos that they’ve done to showcase the framework were so enticing, I just had to try something out with it.
WebGL and Three.js

With the release from Chris Milk and Google of the 3 Dreams of Black site for Danger Mouse & Daniele Luppi’s ROME, WebGL is having a moment. I’ve been following along with the development of the underlying framework Three.js for a while and this was the tipping point for me to do a little prototype with it.
I’ve recreated a piece of the UI from the HBO imagine website, simply click a photo to navigate to it. You can also click and drag to pan and use the scroll wheel to zoom in and out.
GE's Genius of the Day
It’s easy to forget all the talented people you work with, now imagine you work at a company the size of GE. A place so packed with smart people they can highlight a new genius working there every day.
This is just what they set out to do and we helped them by creating a section on their global research site to do it. In addition to the site there’s a neat little desktop calendar app that you can download as well.


Particles Sketch

On a recent project I found myself needing a basic particle engine, long story short that part of the site never made it to launch but the desire to play around with particles stuck with me.
I have also always been meaning to go over Daniel Shiffman’s Nature of Code tutorials. Robert always recommends them as a good starting place to understand vectors. With the addition of a native Vector3D class in AS3 for Flash Player 10 that I had never played around with, this was a perfect storm of new toys.
Pitchfork Relaunches With Well Executed Takeover

So the new Pitchfork has lunched with an iPod Touch takeover ad. The seamless incorporation of the top navigation bar into the ad is really delightful, it just makes it. It owes a debt to the recent Wario Land : Shake It ad on YouTube but the execution is just as slick. Hopefully this sort of freedom to incorporate page content will become much more widespread.
Set the Play Count to Zero
More than once I have been disappointed by the lack of depth in the Shuffle Songs option on my iPod. I expect that it will reach into its depths and dredge up some forgotten classic I have stashed on the hard drive, but sadly no, most often it seems to play my least favorite most heard tracks.
In order to combat this not so random, random I decided to create an Unplayed Smart Playlist. One simple rule: the play count of the song has to be zero. All of a sudden there were all those songs that I had forgotten about.
This, along with my Recently Added Smart Playlist, are now my favored as opposed to plain old Shuffle Songs.