Jay Zasa

Executive Creative Director :: New York office

I’ve been a digital creative since the dawn of the web. I built one of Columbia University’s first official sites in 1994, then joined Agency.com, which was then a startup, as their first copywriter. I then worked briefly at a place called APL digital which was part of a now-defunct ad agency called Ammirati Puris Lintas, then joined Ogilvy Interactive in 1999, and stayed there six years. After that I was an ECD at R/GA for 5 years before coming here.
Having been in digital for so long, I’ve seen a lot of things come and go that everyone thought would last forever, and a lot of unexpected things appear out of left field that became huge. So I like to keep my eyes open and maintain a healthy skepticism.
For the most part I am a minimalist, and I think the simpler and more clear an idea is the better.
I mistrust the idea of “best practices”. I still think we have barely scratched the surface of what is possible in this medium, and haven’t really begun to discover what works. That’s really what keeps me engaged and interested. We are still inventing the digital agency every day, which is not a bad way to spend time.

Pepsi NEXT Launches the World's First Internet Taste Test

We’re super excited to announce today the launch of a project we’ve been working on with Pepsi’s newest product: Pepsi NEXT, a cola with real cola taste and 60% less sugar.
Everyone should head over to Facebook.com/PepsiNEXT to participate in the world’s first Internet Taste Test proving the product premise, “Drink It To Believe It.” By clicking through you are entered for the chance for noted LA improv actors do their best impression of you trying Pepsi NEXT for the first time, using information from your Facebook profile.
The Barbarian Group, in partnership with our friends over at Funny or Die, produced the real-time campaign that features Rob Riggle, with humorous (and sanctioned) impressions of notable pop culture figures like Internet mogul Gary Vaynerchuk, BuzzFeed CEO Jonah Peretti and a favorite internet meme here at TBG, Scumbag Steve.
The team here is so excited about this launch as it’s an example of how a big digital creative concept, rooted in social media, can launch a new brand to the masses. It’s a highly ambitious idea that, at its core, depends on spontaneous, on-set invention and large-scale video production in near real time.
We’re excited that Pepsi NEXT came on this wild ride with us.
It’s Gonna Be Awesome.


A Girl Walks Into a Bar

With all the almost-identical application-based startups vying for attention at this year’s SXSW Interactive festival, I think the idea launching here that will have the most impact on the Internet actually comes from the Film festival.

Engaging = Sucks

I’ve decided what my New Year’s resolution for work is going to be.
I’m going to try to eliminate the word “engaging” from my vocabulary, especially
in client presentations.

The microsite is dead. Long live the microsite.

I have a confession to make. I like microsites. Not as in, our company has 500 different disconnected sites for every promotion and product. As in, we have built an online experience that can change your mind about who we are, that’s either something you haven’t seen before, or something done better than you’ve seen before, or both. The kind of thing you’d seek out and share with your friends.
Most dotcom sites are simply not designed or developed on the back end to accommodate this kind of thing. Does that mean we give up on the idea that the web can do more than help people achieve rational goals like research or reading news or putting something in a shopping cart?
I think the microsite hate we’ve seen over the last few years was mostly well founded. There was a lot of clutter and a lot of money being spent on nonsense. That said, I really don’t understand why the online ecosystem of a big brand can’t include a few super groovy entertaining brand experiences that blow people’s minds.
As long as the number of microsites is kept within reason, why exactly shouldn’t brands build them? The Internet has this awesome feature called a hyperlink. As long is there is a clearly marked way to get back and forth between dotcom and branded experiences, what is the problem?

The War is Over & We Won

I think something extremely important has happened in the last year or so, driven by things like Facebook and smart phones reaching mass scale. And it’s simply this: There is no virtual world anymore. The part of people’s lives that they experience through interfaces like computers and phones has become just as “real” to them as the part they experience directly through their senses.
What happens in social networks doesn’t feel separate or less real to people, any more than it feels like phone calls happen in some artificial alternate universe.
There are a lot of impressive statistics that show how much time people spend online and with their social networks. But the point is, a quantifiable shift in mass behavior is one thing. A collective psychological shift in what we all perceive as reality is something else entirely.
A lot of interesting things fall out of this. One big one is that for our industry, it means the moment we’ve been anticipating for years, where digital finally and forever stops being thought of as some kind of geeky side experiment and truly becomes the way brands connect with people, that moment is now.

The power of simple language

There’s an interesting story behind how Dr. Seuss wrote The Cat in the Hat, a book my 20-month old son is now obsessed with in its latest incarnation as an iPad app.
In 1954, Theodor Geisel, aka Dr. Seuss read an article in Life magazine bemoaning the sorry state of the books available to teach children to read, which at the time were all in the “see jane run” category. Seuss decided he was going to write a good book for early readers. So he took the list of the 400 words children learn first, and went from there. He spent nine months trying to craft the best possible book from that list. The result uses almost all one-syllable words, and only one word, another , that had three. From those utterly simple raw materials he crafted an incredibly creative, emotionally complex story (check it out if you haven’t read it in a while) that is super easy to understand even for tiny infants.
This reinforces a belief I’ve always had that the simpler the language we use to describe concepts, the easier the concepts are to grasp. To go a step further, I think ideas that can’t be described simply tend to not actually be ideas. There is a real tendency in our business to err on the side of trying to describe things precisely, which leads to a lot of complexity of language, use of jargon etc., and works against getting ideas across.
So I think it is better to err on the side of clarity of explanation. Unless of course the project is about defining the details of something precisely.