Creativity

posted 02/16/08 by Rick Webb

We worked up a mission statement once, but it was a little wordy, so we never formally adopted it. It read “The Barbarian Group exists to foster environments and engagements which inspire creative people to the highest creative standards and exemplify that creativity, technology, media and the network can combine to benefit commerce and culture equally.” Which is all definitely true, it just seemed a little verbose.

Then we took a different approach and tried to minimize, minimize, minimize, and we came down with something like “creative Internet’ or “creative technology.” This was all before we had a copywriter on staff. We’re sure if we tried again, it would be really awesome. It did the trick, though – the whole exercise did what mission statements are supposed to do, and got us all on the same page and focused our energies and kept us from letting our dreams about owning bars or Italian villas from distracting us from the mission at hand. So, again: The Barbarian Group exists to foster environments and engagements which inspire creative people to the highest creative standards and exemplify that creativity, technology, media and the network can combine to benefit commerce and culture equally.

So what does this mean? Well, you’ll notice a few things here. First off, we aim to benefit commerce and culture. We believe that the best advertising can do both of these. It makes everyone money, of course, but it also becomes part of our collective conscience, and it does this without resorting to anything evil. You’ll also notice this whole “highest creative standards” business. We really mean that. Like annoyingly so, sometimes.

We founded this company because we were fed up with all the compromises we had to make every day when working in advertising. Every time we grumbled under our breath “things are messed up around here. It totally doesn’t need to be that way,” we made a mental note. And every time we made a decision as we were building this company, we kept those mental notes in line.

For us, creativity isn’t necessarily a visual design worthy of Communication Arts. Creativity isn’t necessarily the highest production standards. These are tools we use when it’s necessary to reach someone. It’s the idea. It’s the purity of the idea. You can sacrifice a lot on a project and still have it be creatively brilliant, but once that core idea is compromised, well, that’s just a big warning flag.

Making sure our creative work stays as good as it can be is a full time job. It’s so easy to just let it go when things get difficult. And yes, there are times we have to back down, and yes, there are times we have to let an idea go. But it is the exception rather than the rule. We may forget sometimes, but we want to be the best, and we want the work to be the best. Remind us. One of the most powerful tools we have here is the sheer creative brainpower that we, as a company, possess. Good ideas can come from anywhere. We never want to forget that. Creative pow wows, emails, walkabouts and naps are of vital importance. We don’t care if you’re in PR or Finance or Production or are a Rails developer. If you have an idea about a project, we want to hear about it.

We’re telling you all this because we’re obsessed with it. So much so, that we forget to mention it. It often seems manifest to us. Especially since we have hired all these amazing artists that have been blissfully sheltered from the withering realities of every day life in the advertising world. Ha. Sometimes we forget to explain to you that something isn’t doable because it will kill the idea. Sometimes we sound completely unreasonable. Sometimes it seems like we’re ignoring your input. We’re not. We’re just keeping an eye on the big picture. We’re idealists. We know it’s a pain sometimes, so we figured it’s best to tell you straight off.

Our passion for creative excellence extends to the words as well as the pictures. Copy is totally the red-headed stepchild of interactive creativity. I think we use this metaphor somewhere else, but we’ll let that slide. One of this metaphor’s parents was promiscuous. Anyway, it’s true. We care about our copy. We know you do, too, and we’ll talk later in this document about how and why copy for the web is different than copy for, say, a print ad or broadcast spot (not least because there’s a lot more of it). For now, though, we just want to remind you that copy matters, and we try and keep it as solid as we can through the course of a project. -

Here are some recent posts from our employees about Creativity:

Transmedia Storytelling

Today I hung out at the Storyworld Conference + Expo. The great thing about this conference: It’s a conference about telling stories. Nothing is as fundamental to the human experience. It’s the thing we do that other animals don’t do. At least we don’t think they do it. But we do it constantly, and we’ve always done it, and we’re going to keep doing it.
Storyworld is about transmedia storytelling, specifically—telling stories that collect narrative components and share them across multiple types of media and communications platforms, offering a rich, deep experience of the story that goes beyond the boundaries of conventional storytelling formats like a movie or book. Transmedia stories are physically distributed, immersive, and multiplatform: They can live as a game and a movie and an object and a book and a comic; they can draw in information about the audience via geo-location and social graphs; they can follow you through phone calls or involve the solving of a mystery with clues delivered through an app on your cell phone.
An Opportunity for Brands

We are all storytellers. It’s a part of the human experience. We listen to our friends tell them. We tell them to our friends, not always realizing that’s what we’re doing. We watch them at the movies, on our TV sets, on our computers. We track them in the news. Just the last few days, there’s Herman Cain’s story about Herman Cain. There’s the story of Occupy Oakland. There’s the story of the person who won $375,000 after betting on the St. Louis Cardinals to win the World Series. Stories are everywhere.
Stories present huge opportunities for brands because a brand, after all, is a story—or a bunch of stories. And when a brand creates a story that resonates with an audience, and opens that story up to the audience to participate, to partake, magical things can happen. That’s why I came to this conference: To see how others are thinking through the opportunities for telling immersive stories across platforms.

The GE Show: Episode 8 - Manufacturing

It’s our distinct pleasure to introduce the eighth episode of The GE Show: Manufacturing. (Don’t know about The GE Show? It’s a episodic series we make with GE, showcasing their technology, people, and problem-solving in inventive ways.) This was an exciting episode for us, not just because we got to visit enormous factories and play computer games all day, but because we got a chance to delve into the guts of a company that makes real physical things — a rarity these days.

Making Things vs. Saying Things

Yesterday at BB King’s, smack in the middle of Times Square, a few “thinkers and makers” got together to discuss ‘Making Things vs. Saying Things.’ We say a lot of things in advertising—in fact, saying things is often half the battle. Let’s not discount the magic of saying things, it’s those initial things that we say that get us to the point of being able to make something. Well, at least, that’s how it works in advertising.

The GE Show: Episode 7 - Visions of Health

Healthcare is a complex topic. The science is bleeding-edge and constantly evolving, and the concepts are often very abstract. With those challenges in mind, we approached Episode 7 of The GE Show with ambitious goals – to explain the way 3D medical images are produced, to demonstrate the future of personalized cancer care, and to show how aggregate data visualization is changing the way we think about individual medical cases.
(Not familiar with The GE Show? It’s a episodic series we make with GE, showcasing their technology, people, and problem-solving in inventive ways.)

Magic Little Stories

Amazing.
Bringing the imagination of children to life through storytelling, performance and technology.

Little Magic Stories from Chris O'Shea on Vimeo.

Dream a little dream...of flying space tigers

OH boy oh boy oh boy. Are we ever excited about this one. For about a year we have been hard at work creating an awesome experience for Pepcid Max alongside JWT and we are finally thrilled to announce the launch of Max My Dream !!!
‘Max My Dream’ visualizes the sweet dreams you have after a peaceful night’s sleep with Pecid Max. Wether you are dreaming about puppies in space or political discourse, ‘Max My Dream’ visualizes everything. Yeah, everything. We were thrilled with the challenge and really pushed the tech and visual design to achieve our goal. So get ready, we are gonna get really into it here, but it’s really freaking awesome.

El Guincho "Bombay"

What Happens When: A Temporary Restaurant Installation